All The Skills - A Deckbuilding LitRPG
All The Skills - A Deckbuilding LitRPG
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SUMMARY
In a world where all magical spells have been captured into cards, those who can build a deck have the most power.
The most Arthur could ever hope for was to someday earn a trash-tier spell card. When fate grants him a legendary Master of Skills card, he's thrust into a world of opportunity and danger.
To survive and grow strong, Arthur must learn skills. All the skills.
6 Latest Chapters
Chapter List
- Book 2: Chapter 20: Three of A Kind
- Book 2: Chapter 21: Sea Change
- Book 2: Chapter 22: Game Change
- Book 2: Chapter 23: Symmetrical Duplication
- Book 2: Chapter : 24 Ah, Fork.
- Book 2: Chapter : 25. The Third Choice
- Book 2: Chapter 26: Elimination
- Book 2: Chapter : 27: The Echo
- Book 2: Chapter 28: Team Dynamics
- Book 2: Chapter 29: Test - 1
- Chapter B2: Test 2
- Book 2: Chapter 31: Test 3
- Book 2: Chapter 32: Saber proficiency (Swordsman class)
- Book 2: Chapter 33: Drop The Camouflage
- Book 2: Chapter 34: Scattered
- Book 2: Chapter 35: Wind Release
- Book 2: Chapter 36: 52 Minutes Into The Future
- Book 2: Chapter 37: Fists of Steel
- Book 2: Chapter 38: Truncated Grinding
- Book 2: Chapter 39: Compounded Card Effect
- Book 2: Chapter 40: Memory Keeper
- Book 2: Chapter 41: VIP
- Book 2: Chapter 42: Negotiating The Future
- Book 2: Chapter 43: Mana Unlocking Card
- Book 2: Chapter 44: The Inquisitors
- Book 2: Chapter 45: Running - Level 20
- Book 2: Chapter 46: Collapse
- Book 2: Chapter 47: Dragon 101
- Book 2: Chapter 48: Third
- Book 2: Chapter 49: Demands
- Book 2: Chapter 50: A Change of Perspective
- Book 2: Chapter 51: Blunt Damage
- Book 2: Chapter 52: From The Box Seats
- Book 2: Chapter 53: Bottom Of The Barrel Duel
- Book 2: Chapter 54: Tying Loose Ends
- Book 2: Chapter 55: Behold
- Book 2: Chapter 56: A Timeless Conversation
- Book 2: Chapter 57: The Third Card
- Book 2: Chapter 58: Moving On
- Book 2: Chapter 59: Spatial Portal