GREED: ALL FOR WHAT?

Chapter 2219 - 2219: Good Slave Material.

They are normally selfish people, but Legion felt this time that it would be against their conscience not to share their power with as many people as they can now that they can do so without danger to themselves.

They have to do this kindness because it will benefit many people and because it will benefit them. For one, their plan to wear down a rank 6 godclad requires them to have a lot of slaves.

Now that their Bondage divine ability is 35%, they can enslave three slaves with each clone in the pathway. They have three clones in the pathway so they can have nine slaves.

Legion-2 said, “If we can improve the mastery of the Bondage divine ability to 50%, we will be able to produce an extra mark of bondage for each clone. So we will have 12 slaves, one for each of us to control. How great is that?”

Legion-6 said, “With 12 slaves and 1,920 units of spiritual energy, it should be feasible to take down a rank 6 godclad.”

Legion-4 said in agreement, “Rank 6 godclads have a spiritual energy capacity of 640. So no matter how strong they are, they will run out of spiritual energy first.”

Legion-8 suggested, “The best part is that we will be able to drink energy water in safety and supply our slaves with spiritual energy. In order to take advantage of this, we should enslave special godclads who can fight beyond their ranks.”

Legion-12 agreed with that suggestion. He began to list out pathways that can count.

He said, “Pathways like the giants, travelers, killers, thieves, error, and nobles.”

Legion-3 also suggested an alternative. “We shouldn’t forget pathways that have incredible utility, like the pathway of walkers and the fate weavers. The ability to predict can be handy in special situations.”

Legion-7 agreed completely. He said, “It is true. Once we become legendary slavers and can take and use the abilities of our slaves for ourselves, all of these abilities will surely come in handy.”

Legion-10 said in anticipation, “Imagine that. If we can have the abilities of the pathway of thieves, we might be able to steal the Mindscape even if it has an owner.”

This prospect riled up the clones. They liked it very much, so they spent a lot of time considering it.

There are two methods they know to acquire the Mindscape and the authority of the pathway that will be attracted to it. They can do what everyone else is doing, and they will be very good at it too.

What everyone is doing is increasing the portions of the virtual flesh that they have in their possession. To do that, all they need is to increase their support of spiritual energy for the virtual flesh.

Increasing the support of spiritual energy for the virtual flesh is very easy. All they need to do is input more spiritual energy into the virtual flesh.

The more spiritual energy they give the virtual flesh, the larger it will become. This size won’t be obvious on the outside. But on the inside, it will be clear to their senses that the virtual flesh has multiplied.

What’s peculiar about this is that the input of spiritual energy to help the virtual flesh grow is a one-time process, and the maximum size they can help the virtual flesh to become is dependent on the capacity of spiritual energy that they possess.

Actually, their spiritual energy capacity limits the size and number of portions of the virtual flesh that they can produce. So the more spiritual energy that they have, the more their chances of acquiring the Authority of the pathway in the lottery will be.

As an entity that has an advantage in their spiritual energy capacity, they will also have an advantage in the number of portions of the virtual flesh that they can produce.

Since no one at their rank can come near them in terms of energy capacity, then no one can come near them in the number of portions that they can support.

To be exact, they have 12 times the amount of spiritual energy that someone of their rank should have. So if they reach rank 9, they will have a chance of getting the authority that is 12 times higher than their peers.

This advantage would make them happy if they trusted in the lottery system and believed that the Mindscape is ownerless. But they don’t trust the lottery system, which makes them believe that their advantage in spiritual energy capacity will only be helping the owner of the Mindscape.

In fact, they also believe that using their advantage in spiritual energy capacity to produce more portions of the virtual flesh will endanger them by drawing the attention of the owner of the Mindscape to them.

So not only would they be wasting their time and effort to produce and support more portions of the virtual flesh, but they would also be putting themselves in danger by doing so. These are reasons why they want to go with the option of stealing the Mindscape.

Their intention to steal the Mindscape is not born out of pure greed. It is an option that truly has a good chance of succeeding and will grant them too many advantages if it succeeds.

If they managed to steal the Mindscape, they would get a powerful virtual world that they could use for their purposes. That’s just one of the three reasons why it is a good idea to steal the Mindscape.

Secondly, as the owners of the virtual world, they can be sure that no one is using the Mindscape to plot against telepaths and them, so stealing the virtual world will ensure their safety.

Finally, as owners of the Mindscape, if the project to attract the authority of the pathway of the telepath is real and if that project succeeds, then they would be the ultimate winner and would have another way to become true gods.

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