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Boila! We have made an amazing new explosive tool, and as someone that has the Explosion Maniac Title, I am really into these big explosions. I had been thinking I needed some tools at my disposal, or for the aid of my other companions. Simply using monster corpses to explode wasn't always the right thing to do, or sometimes they wouldn't deal necessary damage, after all the explosions are still Darkness and Death Attribute Damage, not Fire.

I've got the two Fire Ghosts here for Fire Attribute Support I could use, and then there's Veredorr for Ice Magic I can conjure, but still, bombs seem pretty unique, and can potentially deal more damage than a single powerful spell due to the amount of Traits they gain:

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[Flare Bomb (C G r a d e)]

A special one-time-use Magic Item made through advanced Alchemy. By converging materials imbued with the element of Fire, a powerful spherical device can be created. Once a small amount of Mana is infused inside of them, they will explode in ten seconds.

The time in which they explode can be adjust through the infusion of Mana, with a time of up to a minute before exploding. When exploding, the item is automatically destroyed, but deals a large quantity of Fire Attribute Damage against a foe. The more Mana is infused, the larger the damage can be. However, too much Mana might make the bomb explode ahead of time.

Careful usage is required to handle this powerful and lethal item.

Traits: [Flare Blaze] [Explosive] [Mana Bomb] [Time Bomb] [Ferocious Fire]

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I've been experimenting on this game-like world setting for a while now, and Alchemy seems utterly broken. I feel like I've fallen into a world based in an RPG about cute girls doing Alchemy named Atelier, but nobody abuses the overpowered Alchemy as much as I would had wanted! I remember asking Belle about it, and she said Alchemists were not that common, there were Apothecaries that specialized on making medicines, but Alchemists that can do everything are exceedingly rare.

However, what they can do is amazing. I can't believe Emeraldine is an Alchemist and so her uncle, and I learned Alchemy just as easily as well! Partner also learned Alchemy and is slowly getting better at it. We'll be the trio of cute alchemist girls that'll become the cover of the next game!

Anyways, the bomb has several Traits, which have special abilities that imbue into the bomb. Once all materials were merged into the Magic Cauldron and certain magical alchemist techniques were used to combine the elemental essences, Traits within items emerge, it is as if items themselves had their own Skills.

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[Flare Blaze]

When the bomb explodes, a shockwave of flaring blaze is released, dealing 50% fire attribute total damage every second for 10 seconds, can cause [Severe Burn] on foes that constantly deals damage to their HP.

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[Explosive]

This bomb is overly explosive, when exploding, the intensity of the explosion is enhanced, doubling damage and range.

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[Mana Bomb]

By imbuing Mana into the bomb, it can grow stronger depending on how much Mana is administrated. Maximum Capacity: 25000 MP

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[Time Bomb]

Whenever the bomb is activated, the waiting time until it explodes can be modified, from merely ten seconds to up to thirty seconds.

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[Ferocious Fire]

When the bomb explodes, deals additional Fire Attribute Damage of 120% of original damage dealt while ignoring -30% of the target's Defenses and -50% of Fire Attribute Resistance.

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Fire Bomb is a classic in all Atelier Games, and these Traits are awesome! It enhances the damage dealt of this simple bomb so much its insane, and the Ferocious Fire is the hardest to get Trait according to Emeraldine, and needs Flare Ruby as an ingredient to emerge, alongside high level Alchemy Skill.

However, as of now, while I looked at the pretty bombs, the girls' eyes were shining brightly at their new weapons. The dwarves did an amazing job at forging their weapons into incredible items.

"What do you think? Pretty amazing right? Those two dwarves really exceeded themselves." I said, as the girls began nodding happily.

"It is weaker than my other spear but it still amazingly strong, and it brings amazing new abilities as well! I can't wait to try this out in some monster!" Partner said. She was the most excited about using her new weapon.

"I… I am left without words. I never thought my bow could ever harbor so many powers within itself…" Emeraldine said. She admired her bow while her eyes shone brightly.

I guess I should really ask about that one branch she gave to the Dwarves, I am slightly intrigued myself.

"The dwarves told me about a strange branch you gave them, asking them to use it to enhance your bow…" I said. The moment I said that Emeraldine got a bit redder, she was too cute for this world.

"Was it some family heirloom?" I asked, being a bit pushy because Emeraldine sometimes is too secretive about things, and I am way too curious.

"Ah…" Emeraldine got a bit embarrassed. "It was a memento from my mother. She said it once belonged to a Lesser Yggdrasil Tree in Alfheim, where our ancestors came from. I didn't thought it would give my bow so much power…"

"Lesser Yggdrasil Tree?!" I asked. "So aside from the big one everyone can see at the horizon, there's more?!"

"Yes, the big one is the World Tree Yggdrasil, it maintains the world with its roots, and it has formed an island of its own with its own roots in the middle of the ocean connecting all the continents together." Emeraldine said. "It is a place almost untouched by people due to how faraway it is, and the dangerous seas surrounding it. But I believe there are cities on its roots, and a Legendary Labyrinth known as the Labyrinth of the World Tree, which is said to lead to the Realm of the Gods."

"Woah…"

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