Chapter 215 – Preparations for war (4)
Learning both Piercing Strikes and Bloodline Awakening originally needed a considerable lengthy chain quest to be done, but Brendel had the advantage of a maxed out reputation in the Green Tower.
Manehoof did not dare to refuse Brendel’s request, and he was actually honored to teach him these techniques.
Brendel activated Bloodline Awakening and removed all the techniques under the Militia profession without hesitation. He then placed Analysis under the Mercenary slot.
The unique riding skill of riding a hunting dragon was not needed anymore and was discarded.
Power Break and Frontal Assault did not work if they were placed together under the same profession slot, so Brendel eliminated Frontal Assault.
The White Raven Sword Arte was also thrown away after a moment of hesitation, as it was not going to advance in levels since he did not have the second half of the technique. He was also going to learn the Wind Empress Nine Luminaries Sword Arte soon enough, so there was no reason to keep it.
The White Raven Sword Arte was merely derived from the Wind Elves’ sword technique, while the Nine Luminaries Sword Arte was the ultimate technique of the Wind Empress, and there was no possible way for it to be weaker.
After removing the various techniques, Brendel received a total of 6000 TP. He spent half of it and raised Piercing Strikes to level 10.
– Piercing Strikes
– Level 10
– Does 425% bonus damage in a frontal cone shape of thirty meters
– 12.7 % chance to do a critical strike.
– Grandmaster trait: Increase 100% damage from Charge with a fixed percentage.
[With the combined Charge and Piercing Strikes techniques, there’s a chance to do more than 1500% damage. It’s a low probability, but it’s still a chance.]
Brendel had considered this arrangement even before he entered the Loop of Trade Wind. After he successfully gained Valhalla and the Druids’ trust, he felt that he had gained the first step to control his fate.
For an NPC living in this world, they had to put in a tremendous amount of effort to reach such skill levels. But for a gamer, the characters that they played had the potential to possess such powers. Brendel’s goal was to become the strongest just like the other gamers. He would use a single person’s power to shock this era.
In the game’s terms, he must be a Carry, and be that Carry who possessed the ultimate equipment, capable of saving the entire world in the game. While it was not truly necessary to be so extreme, he at least intended to expend an immense amount of resource and execute a long-term plan to become one. (TL: The slang ‘Carry’ refers to someone in a game who can totally flip a losing game into a victorious one.)
[I’ll leave my Mercenary at level 30 and Elementalist at level 25. There are two professions available with this combination. Frost Slayer, Ice Knight. These are professions suitable for Angurvadal.]
Brendel had started to aim for the future sword of Yula and Eke’s daughter. It was a Fantasy-ranked weapon, the Icicle of Golden Flames. In the game, Irela Orphelon Lantonrand was the last royal member who possessed this weapon.
[I apologize, future-unborn-girl, it’s necessary for the current Aouine. Ice Knight is a Dual-wielding profession, so I can wield Halran Gaia in my right hand, and wield Angurvadal in my left hand. There’s even the possibility of advancing to Elivagar Sentinel.]
He rubbed his forehead. An overall total of 80 levels, and it was necessary for him to reach the state of ‘River of Eternal Ice’ as an Elementalist. He could also become a Paladin as a side profession to gain the skill Aura of Conflict. Ampere Seale was one of the cities that had a Bishop who could anoint knights. It was also a journey that merely required him to travel a month or two.
Finally, he called Orthlyss to teach him the Nine Luminaries Sword Arte. This would be one of his ultimate trump cards ever since he came to this world, forming the core technique of his long-term plan. He should definitely learn it first.
But Brendel immediately stared in confusion when Orthlyss showed him the technique.
The technique at level 0 created an illusionary clone when he moved to make an attack, and there would only be one clone with each move. The clone was able to deal 5% of his damage and was capable of using techniques, but it would require Mana from him. It had nothing to do with physical capabilities like King Gatel’s Flash Strike Sword Arte.
[Considering that it’s the Moon Legacy...... It’s logical that the Nine Luminaries Sword Arte is a Magic Sword technique. Mana is related to the moon after all. But what makes me speechless is the amount of TP required. 3550 TP to learn this skill? My knees are already on the ground. Military Swordsmanship only requires a few TP to advance to level 1. Military Swordsmanship requires slightly more than 10,000 TP after level 13. Does it mean it would be 3550 times 10000 at a certain level..... What’s with this insane black hole?]
Brendel’s face was pale. Orthlyss even thought there was something wrong and asked with concern:
“What’s wrong?”
Brendel shook his head: “It’s too hard......”
The female Elven Knight froze for a moment before she laughed with a smug expression: “So there are times when you would find it difficult too? My little brother, I actually thought you are capable of everything.”
She eyed Brendel and teased him: “Haha, did you know that I reached the basics of this Sword Arte before I was thirty-five? I was considered the most talented successor of this technique. Now, now, you must not let this older sister be disappointed, indeed~~~”
The Elves aged much slower than the humans. The age of thirty-five for one was the equivalent of a five-year-old human child. Brendel knew that how difficult the Sword Arte was when it required that much TP. Orthlyss was indeed a genius to learn the basics at the age of ‘five’.
[Basics huh. That’s the first three levels, it’s still not a problem for me.]
Brendel was not going to let his ‘proud older sister’ look down on him. He punched in his remaining TP into the Sword Arte, then took a step forward and left an exact clone behind him.
“Wha...... Yo....... Brendel, how can this be possible!” Orthlyss gasped and stared in disbelief, a huge contrast from her earlier mature and confident behavior. It was almost cute. “T-t-this is just too ridiculous!”
She had never seen something like this even with more than a thousand years of insight. She was screaming in her mind that he was cheating and it was a scam.
Brendel had grasped the strongest technique in the Legacy of the Moon in just a few seconds. That was the legendary technique that exceeded the other swordsmanships, something that defied common sense.
The Nine Luminaries Sword Arte was recognized as the pinnacle of techniques, one that rivaled the Flash Strike Sword Arte. How did he learn it so quickly?
[Is it really possible for such a genius to exist in this world!? Are the legends of the Ancestral Citizens true!?]
Orthlyss’s ears were filled with roars from a thunderstorm in her mind.
[Just who is this little boy? How is it possible for an existence like him to appear in this era?]
Brendel was testing out his new technique, shocked at how powerful the Nine Luminaries Sword Arte was, completely failing to realize that Orthlyss was completely silent. He took a step forward and his clone seemed to come alive and move to a position. It was as if the clone had inherited his abilities and judgment. Brendel took the time to analyze the position of his clone, and he realized that he would have also chosen the same position if there enemies next to him.
The clone lasted less than a second and disappeared. Since there was no enemy, the clone did not pull out his sword. The duration was short, but victory or defeat tend to be placed on a thin line. It was more than enough.
[This is a divine technique! It’s possible to summon multiple clones and multiply my strength— Other high-tiered techniques in the game cannot compare to this.]
Brendel opened the Stats Window and saw the skill written in dark gold letters.
– Nine Luminaries Sword Arte (Transcendent/Ancient)
Brendel completely immersed himself with this Sword Arte the next few days. He had never seen or heard anyone possessing this technique, though there were plenty of rumors about the techniques used during the War of the Holy Saints. The first thing to do when a game got such a powerful technique was to max out the levels as much as possible.
Not enough TP? No problem, the grimoire’s fragments provided them, right?
The XP could be converted to TP. The 10:1 ratio from XP to TP was still acceptable to him. He pulled out the XP from the fragments, converted and poured it into the technique. Other than performing the daily necessities of life, no one saw Brendel leaving from the room he was in.
But the grimoire seemed to have a mind of its own. After Brendel caused the black orbs to crack from absorbing too much of its essence, it began to resist the youth’s Element Power, slowing down the amount of XP drained.
Brendel converted nearly all the XP into TP, increasing two levels in the next two days. Orthlyss was a little numbed upon seeing that result. Every time when Brendel showed off his skill in the Nine Luminaries Sword Arte, she wondered if she was sleeping in the Ring of the Wind Empress and she was actually dreaming.
– Nine Luminaries Sword Arte (Transcendent/Ancient)
– Level 5 (Professional)
– Creates an illusion during the point of attack in the body’s original location.
– 5 maximum clones, 35% damage of the original body
– Professional Trait: The main body is able to switch with a clone’s position once.
[There’s already an effect on the ‘professional’ level? I should express my shock, but the TP required after level 5 is 100321. That’s fucking bananas. Are you kidding me?! Level 5 and you need a hundred thousand TP? Then after level 10, it would require a billion XP! Mother Marsha!]
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